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Introduction #
“Night in the Woods” is a 2017 single-player adventure game developed by Infinite Fall and published by Finji. The game follows Mae Borowski, a young feline woman who drops out of college and returns to her hometown of Possum Springs, a once-thriving mining town now facing economic decline. As Mae reconnects with her childhood friends, including Bea, a gothic crocodile, and Gregg, a hyperactive fox, she discovers that the town harbors dark secrets. The game’s narrative explores themes of mental illness, depression, and the struggles of the working class, all set against the backdrop of a slowly decaying small town.
The gameplay of “Night in the Woods” focuses on exploration, story, and character development. Players guide Mae through her daily life, interacting with various characters, engaging in mini-games, and uncovering the mysteries of Possum Springs. The game received critical acclaim for its compelling story, well-written dialogue, and unique art style¹. Its soundtrack, composed by Alec Holowka, also garnered praise for its atmospheric and emotional depth. Overall, “Night in the Woods” offers a poignant and immersive experience that resonates with players through its relatable characters and thought-provoking themes.